Here is some questions/etc from people that someone thoughtfully wrote down.
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Q: Should I change my E-mail to a Gmail account like suggested, even though I get the Newsletter?
A: It doesn't matter, so long as you get the newsletter. In our case, Gmail sends and receives things lightning fast compared to Comcast in farther away places.
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Q: Status Display change if accepted into Beta?
A: I'm not sure if it will IMMEDIATELY change, but once we've sent the e-mail, we tend to update the site A-S-A-P and notify you that you're accepted and ready to test.
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Q: Reasonable wait times.
A: We haven't had this problem, yet, but my guess would be no more than 1 minute. Even then, that's long to wait to play WAR, yes?
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Q: Time it takes to Siege a City
A: (NOT ANSWERED, SORRY)
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Q: Example of RvR rewards
A: Posters! Oh wait, in game? (Smiles) Of course better items with better stats, maybe an ability will last 1 sec longer or do slightly more damage, but I'm not sure about the abilities. Hopefully it's just better gear.
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Q: Public Quest difficulty proportional to # of people involved?
A: Like Oblivion? Level scaling is for wimps (besides Dogs of War). The difficulty / objectives for Public quests won't change. If 1 person is on it, you'll need to, say, get 10 barrels of bear. If there are 20 people, it's still 10 barrels.
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Q: If you complete a turn in quest, like IRON for the war effort, will the guards and npcs upgrade along with the war effort?
A: (NOT ANSWERED, SORRY)
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Q: RvR much like DAoC Zerging
A: This wasn't answered, but yes, Zerging is absolute s!@t. My friend played Destruction vs Order, and the entire Order team went Ironbreakers as well as Engineers. Needless to say, it was a complete massacre.
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Q: Dual monitoring viable for WAR?
A: I don't know, but I'm like 99% sure they have already finished or working on the capability. Stretching the screen across two monitors is what I'm hoping you mean.
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Q: How different will stuns / Crowd Control be in WAR
A: As you all probably know, there are STUNS which make you unable to do anything for X seconds, as well as some immobilizing things. These make you able to look, turn, and possibly throw something, but you won't taken additional damage some races, like dwarfs, if I remember right, have when their opponent is stunned.
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Q: RvR using it's terrain to it's fullest potential?
A: This wasn't answered, but from personal experience, as well as my friends, ranged dps on top of a hill / tower / barricade do a lot of damage before people realize they are getting him.
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Q: Melee Dps, such as Choppa / Marauders, ever use 2H Weapons?
A: Dunno, sorry

From what I've seen, not yet.
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Q: Yes, there will be surnames / RvR / PvE Titles for characters?
A: I have no idea by the surnames, hopefully yes, but there are definitely going to be RvR and PvE titles for characters based on how many kills or what people / things you kill.
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Q: What are the RvR rankings?
A: Not sure yet. Maybe next months newsletter has it.
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Q: Will there be scripts?
A: Of course! Today you'll see, in the options menu, the tab that says macros.
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Q: Need more mounted combat info!
A: Need a better paying job! (Haha) Nah, I still don't ave the faintest clue about it.
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Q: Some quests make you travel to ally cities?
A: When you're leveling early on, no. We don't want you to travel half way around the world to deliver a letter. Later on, I'm sure you'll be passing by ally cities.
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Q: What do developers say is key to an RvR area?
A: Hey! I'm not a developer (Smiles) I know what you mean. Basically, having the zone its self lag free, as well as the key objective objects or areas lag free. Once we have that, it's up to you to provide the crazy computer and internet.
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Q: Whats being avoided to ensure RvR greatness?
A: Oh boy, that's a toughy. I would say having instant high damage cast spells. This is why each spell is a second, or more, to cast and has the universal cooldown. I'm still not sure if this was implemented, or might be a suggestion, but stacking certain classes. We don't want 10 Choppas vs 10 Rune Priests.
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Q: RvR Tips
A: Stay together! I can't stress that enough!
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Q: Customize the interface
A: I'm sure we'll add some more things to make the UI more custom, such as the CTRL + # keys we have had at our Games Days, but maybe someone will make mods when the game is released to suite you for that.
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Q: Scroll wheel bind-able on mouse?
A: Right now, I don't think we have it available YET (he said that word kind of loud,

), but I know Mythic will intergret it.
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Q: Item Decay?
A: (NOT ANSWERED, SORRY)
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Q: Will WAR have realms like traditional MMOs or like DAoC?
A: Haha, beats me. I know what you mean though. 1 Unniversal world where you pick your side vs 100 Worlds and you pick your side. Right now I'm going to say a COUPLE of worlds, maybe not 1 universal land continent. Multiple servers*
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Q: What are the stat caps?
A: Whatever your gear and tier / rank allow. (SHE WOULDN'T BE MORE SPECIFIC! >_<)
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Q: What will siege weapons be like?
A: You mean operating them? I'm not sure if you can like... AIM them or stuff like that, no. I'm sure, like in the Chaos starter zone, you can LOAD a siege weapon, as well as collect parts to load it, beyond that is w/e.
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Q: Players ever own their own boats, houses, etc?
A: Eh... I really doubt that. I know this is an RP'ing game, but I know we aren't going to make this like Oblivion or Runescape, no. Come on, WAR is everywhere all the time, you need to be fighting!
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